As an intern for Nickelodeon Animation, I was tasked with creating a tool that stored object attribute data to a JSON file in order to transfer less data when sending files to vendor studios.
This tool ultimately reduced scene files storage by 53%, allowing for more efficient data transfer. I also took the initiative to create a simple UI for artists to use.
This was my first exposure to coding for Maya and was extremely rewarding to be able to be self sufficient. I also loved learning about new tools such as PyQT from other technical directors at Nickelodeon and Paramount as well as get feedback on how industry standard tools function.